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D

DISCARD - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Card.Location
 
discardCard(Authentication, int, List<String>) - Method in class edu.cnm.deepdive.dominionendpointtestspring.controller.GameController
When a player is attacked, they have to discard a few cards before they can proceed.
DISCARDED - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Play.Type
 
discardForMilitia(Game, Player, List<String>) - Method in class edu.cnm.deepdive.dominionendpointtestspring.service.GameLogic
This card performs the discarding functions when a player is attacked.
DISCARDING - edu.cnm.deepdive.dominionendpointtestspring.state.GameState
 
doAction(Authentication, int, String, List<String>) - Method in class edu.cnm.deepdive.dominionendpointtestspring.controller.GameController
This is a method that the user calls to do an action, with or without cards.
DominionEndpointTestSpringApplication - Class in edu.cnm.deepdive.dominionendpointtestspring
 
DominionEndpointTestSpringApplication() - Constructor for class edu.cnm.deepdive.dominionendpointtestspring.DominionEndpointTestSpringApplication
 
DRAW_PILE - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Card.Location
 
DREW - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Play.Type
 
DUCHY - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Card.Type
 
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