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D
- DISCARD - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Card.Location
- discardCard(Authentication, int, List<String>) - Method in class edu.cnm.deepdive.dominionendpointtestspring.controller.GameController
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When a player is attacked, they have to discard a few cards before they can proceed.
- DISCARDED - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Play.Type
- discardForMilitia(Game, Player, List<String>) - Method in class edu.cnm.deepdive.dominionendpointtestspring.service.GameLogic
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This card performs the discarding functions when a player is attacked.
- DISCARDING - edu.cnm.deepdive.dominionendpointtestspring.state.GameState
- doAction(Authentication, int, String, List<String>) - Method in class edu.cnm.deepdive.dominionendpointtestspring.controller.GameController
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This is a method that the user calls to do an action, with or without cards.
- DominionEndpointTestSpringApplication - Class in edu.cnm.deepdive.dominionendpointtestspring
- DominionEndpointTestSpringApplication() - Constructor for class edu.cnm.deepdive.dominionendpointtestspring.DominionEndpointTestSpringApplication
- DRAW_PILE - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Card.Location
- DREW - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Play.Type
- DUCHY - edu.cnm.deepdive.dominionendpointtestspring.model.entity.Card.Type
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